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November 25, 2018

Depth First Search

Context

This blog post is part of my research project Towards an algorithmic cinema, started in April 2018. I invite you to read the first blog post of the project to learn more about it.

November 17, 2018

A Live Coding Machine

Work notes.

Context

This blog post is part of my research project Towards an algorithmic cinema, started in April 2018. I invite you to read the first blog post of the project to learn more about it.

November 4, 2018

Blurry spirals

First steps with Glsl shaders.

I’m starting to learn how to program WebGL shaders, a field that seems immense and often confusing. The code for my first few experiments (which are mostly variations on the spiral you can see above) can be found on GitHub.

October 17, 2018

Graph-shaped sequencers

Imagining different ways to connect sounds and images.

En apprenant à travailler avec les graphes, il m’est venu l’idée de m’en servir pour créer des animations qui combineraient du mouvement visuel et du mouvement sonore. L’idée m’est aussi venue en voyant le séquenceur circulaire dont Sam Tarakajian parle sur sa chaîne YouTube consacrée à Max/Msp. Une démonstration vidéo de ce projet se trouve sur mon fil Twitter.

September 28, 2018

Granular Drawings

Trying to apply the concepts of granular synthesis on line drawings.
September 19, 2018

Ravines

A short animation film made with Turtle geometry and Perlin noise.
August 20, 2018

The turtles of Perlin

Various mergers between Papert’s turtles and Perlin noise.

Context

This blog post is part of my research project Towards an algorithmic cinema, started in April 2018. I invite you to read the first blog post of the project to learn more about it.

July 30, 2018

A Recáman Spiral

Visualizing a number sequence.

La séquence de Recáman est une suite mathématique.

July 26, 2018

Study for cellular automata nº 2

July 26, 2018

Study for cellular automata nº 1