Swaying loops

Using 4D OpenSimplex noise in the context of algorithmic botany.
March 6, 2019

The code written to make the animation above and the one below can be found on the noise-loops branch of the Evolutionary Botany GitHub repository. The OpenSimplex noise implementation that I’m using is called SimplexNoiseJS and was written by Mark Spronck.

Context

This blog post is part of my research project Towards an algorithmic cinema, started in April 2018. I invite you to read the first blog post of the project to learn more about it.